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Galaxies Environment Art

Here are some images of a little bit of work I did for the TeamFight Tactics Galaxies launch. For this project Iwas mainly responsible for the early production and block out. I polished a few props but the entire environment crew really pushed this over the top.

I used modular kit pieces and a trim sheet texture to quickly layout the 3 Odyssey boards.

I used modular kit pieces and a trim sheet texture to quickly layout the 3 Odyssey boards.

Early blockout and in-game

Early blockout and in-game

Some Odyssey props I made

Some Odyssey props I made

Odyssey Jinx early board block-in

Odyssey Jinx early board block-in

Here is a screenshot of the board after a big polishing pass by our environment art team

Here is a screenshot of the board after a big polishing pass by our environment art team

Here is a screenshot of the board after a big polishing pass by our environment art team

Here is a screenshot of the board after a big polishing pass by our environment art team

Here is a screenshot of the board after a big polishing pass by our environment art team

Here is a screenshot of the board after a big polishing pass by our environment art team

I worked on a modular rock for Darkstar. No matter which way you trun it, the rock looks different. Can also kit bash them together to create larger masses.

I worked on a modular rock for Darkstar. No matter which way you trun it, the rock looks different. Can also kit bash them together to create larger masses.

Some early bench pieces for Darkstar

Some early bench pieces for Darkstar

A quick early block-in using some of the modular rocks. We ended up moving away from this approach

A quick early block-in using some of the modular rocks. We ended up moving away from this approach